From the Fall 1991 issue of Sega Visions Magazine. This was a pretty straight-forward Ninja game, as far as I can tell from this adventure, with the possible exception of some robots and a big green floating head being part of the fray. There are lots of fun action poses here, and the layout had some nice twists. Cool Asian-influenced lettering on the logo, too. Maybe a little too much purple...
FUN FACT: I'd long been unhappy with the color registration on these comic pages. As I detailed in my
Episode 2 "Columns" blog post, I very laboriously and meticulously applied the color to a separate overlay, which I carefully registered to the line art (using those old peel-off registration marks of yore), and yet the registration was always off on the printed art. After seeing the mediocre printing on this episode, I inquired of Creative Director John Sprague to look into what was going on in the pre-press process. He discovered that the pre-press people were shooting the line art on a
photostat camera, and scanning the color art on a rotary scanner (state of the art in those days). Well, anyone who's ever used a
stat camera knows they are operated by cranks, gears, and pulleys and have more in common with medieval torture devices than digital technology. You bump into it or even breathe on it, and you change the calibration. Trying to duplicate the exact size on a separate device is a fool's errand. Apparently, it was cheaper than a scan, but for the next issue, we finally arranged for both the color overlay and the line art to be scanned. Little did we know that Episode 6 of Niles Nemo In Segaland would be the last!
This issue also featured the house ad announcing the "Draw a Sonic the Hedgehog comic strip and win an appearance in the next Niles Nemo in Segaland adventure" contest. Lots of hand-lettering in that word balloon...
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